Tag: Level Design

  • Core Bouncer (2022)

    Core Bouncer (2022)

    CORE BOUNCER [2022] Game Design | System Design | Level Design | Unity Engine | 2D Art | UI Design Core Bouncer is a four-paddle rotational game that was based on the classic game ‘Pong’. Initially starting off as ‘palette cleanser’ whilst I was developing Titan Arena in Unreal, Core Bouncer is the polished version…

  • Titan Arena (2021)

    Titan Arena (2021)

    TITAN ARENA [Uni Y3, 2021] Game Design | System Design | Multiplayer | Level Design | Unreal Engine | 3D Modelling Titan Arena is the culmination of  my time doing a Digital Design degree. It is a multiplayer third person shooter that pits two teams against each other in a no holds bar tug-of-war. Teams…