Author: admin
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Protected: Level Design: Post 4 – Spatial Communication
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Protected: Level Design: Post 3 – First Steps
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Protected: Level Design: Post2 – Thief Level
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Protected: Level Design: Post 1
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Sweeper VR
SWEEPERVR_ [Uni Y2, 2020] Game Design | System Design | Level Design | Unity Engine | VR Design Sweeper VR is a project that I produced in my second year, to explore options for VR adaptations to existing games. This was the results of four weeks of planning, pitching and development. It has been translated…
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Core Bouncer (2022)
CORE BOUNCER [2022] Game Design | System Design | Level Design | Unity Engine | 2D Art | UI Design Core Bouncer is a four-paddle rotational game that was based on the classic game ‘Pong’. Initially starting off as ‘palette cleanser’ whilst I was developing Titan Arena in Unreal, Core Bouncer is the polished version…
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Titan Arena (2021)
TITAN ARENA [Uni Y3, 2021] Game Design | System Design | Multiplayer | Level Design | Unreal Engine | 3D Modelling Titan Arena is the culmination of my time doing a Digital Design degree. It is a multiplayer third person shooter that pits two teams against each other in a no holds bar tug-of-war. Teams…
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RVN Arena
RVNArena_ [2021] Much like a lot of the tech world, I developed an interest in crypto currency, specifically NFT’s. I loved the idea of placing value on digital games, through scarcity, because I have always placed great value on video games in general. We’re always looking backwards in the pursuit of what ignited our love…
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End of February Update
End of February Update With my final(?) year of university ready to start next week, I thought I would write my thoughts down as well as announcing another project that I will be working on in some recently discovered spare time. I’m pretty amped about this year as it is going to be the culmination…
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New Year Post 2021
Well, well, well. What a year 2020 was. I thought I’d write this post as I’ve done a couple of things with the website and felt like posting something that wasn’t about Project Unicorn (Argyll). I’ve been tweaking the website for ease of use and to make it a little more aesthetically pleasing. I’m pretty…