Author: admin

  • Protected: Level Design: Post 4 – Spatial Communication

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  • Protected: Level Design: Post 3 – First Steps

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  • Protected: Level Design: Post2 – Thief Level

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  • Protected: Level Design: Post 1

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  • Sweeper VR

    Sweeper VR

    SWEEPERVR_ [Uni Y2, 2020] Game Design | System Design | Level Design | Unity Engine | VR Design Sweeper VR is a project that I produced in my second year, to explore options for VR adaptations to existing games. This was the results of four weeks of planning, pitching and development. It has been translated…

  • Core Bouncer (2022)

    Core Bouncer (2022)

    CORE BOUNCER [2022] Game Design | System Design | Level Design | Unity Engine | 2D Art | UI Design Core Bouncer is a four-paddle rotational game that was based on the classic game ‘Pong’. Initially starting off as ‘palette cleanser’ whilst I was developing Titan Arena in Unreal, Core Bouncer is the polished version…

  • Titan Arena (2021)

    Titan Arena (2021)

    TITAN ARENA [Uni Y3, 2021] Game Design | System Design | Multiplayer | Level Design | Unreal Engine | 3D Modelling Titan Arena is the culmination of  my time doing a Digital Design degree. It is a multiplayer third person shooter that pits two teams against each other in a no holds bar tug-of-war. Teams…

  • RVN Arena

    RVN Arena

    RVNArena_ [2021] Much like a lot of the tech world, I developed an interest in crypto currency, specifically NFT’s. I loved the idea of placing value on digital games, through scarcity, because I have always placed great value on video games in general. We’re always looking backwards in the pursuit of what ignited our love…

  • End of February Update

    End of February Update

    End of February Update With my final(?) year of university ready to start next week, I thought I would write my thoughts down as well as announcing another project that I will be working on in some recently discovered spare time. I’m pretty amped about this year as it is going to be the culmination…

  • New Year Post 2021

    New Year Post 2021

    Well, well, well. What a year 2020 was. I thought I’d write this post as I’ve done a couple of things with the website and felt like posting something that wasn’t about Project Unicorn (Argyll). I’ve been tweaking the website for ease of use and to make it a little more aesthetically pleasing. I’m pretty…