RVNArena_ [2021]
Much like a lot of the tech world, I developed an interest in crypto currency, specifically NFT’s. I loved the idea of placing value on digital games, through scarcity, because I have always placed great value on video games in general. We’re always looking backwards in the pursuit of what ignited our love of games and I wondered if disrupting the ease of access to games would bring back an excitement similar finally being able to play Ocarina of Time on my cousins Nintendo 64.
A casual browsing of Reddit unearthed a project involving a digital world comprising of spaces that people could explore and have interactions in. Being a community project, built on a fairly low flying alt-coin (Raven), there was no real monetary incentivisation. However, I was intrigued by the concept of a world, filled with various rooms, that only certain people could visit and how this would affect the concept of ownership/the excitement of access.
The project never took off, however my contribution can be played below, in the form of a WebGL application.
This was built from the ground up by me (3D assets and all) and only took a few hours to get going, before it was minted into and NFT.
Controls:
- WASD to move
- Mouse to look
- E to pick up highlighted item
- R to drop all equipped items
- Left Mouse Button to attack with left weapon
- Right Mouse Button to attack with right weapon