Over the last couple of years I have dappled in 3D modelling and developed proficiency, particularly in low-poly/PSX style artwork. I’m very happy with my skill base; given the time available to be allocated to learning. I’ve found modelling to be an essential part of what I do as a designer/game programmer and will continue to develop my skills in this area. Below are a selection of the models I have done over the period of the April 2020 lock down (NZ) and some more recently to fit specific projects.
Most of these projects will be mentioned somewhere on this site.